OUR TEAM

We are supported by a team of experts in game testing, crowdfunding, illustration, marketing, production and the publishing process.

ŁUKASZ MAKUCH

LEADER OF THE PACK

Founder of Smart Flamingo Studio. Author of the games "Plażing - Parawany w dłoń" and "Plażing roll&write" and also developer of the ETER game. He creates management and simulation games. On a daily basis, he is an expert in the area of ​​sustainable development. A Euro gamer with shelves full of prototypes, a lover of small and large trips, having 10 ideas per minute.

ADAM FOLAND

PRODUCTION MANAGER

Zwykle gra we wszystko co leży na stole i nie ucieka. Często od tego "w co" ważniejsze jest dla niego "z kim". Projektuje gry od głębokiej podstawówki. Autor Ktulu, Pierniczków oraz masy gier eventowych i szuflady prototypów. W 2022 zapoczątkował i do dziś koordynuje spotkania Warszawskich Testerów Gier. Jak nie gra w planszówki to pewnie gra na komputerze albo na gitarze. A jeśli akurat nie gra to pewnie jest w lesie, pewnie na rowerze, pewnie z mapą.

JÓZEF KRAJEWSKI

GAME SPECIALIST

You will meet him at our stands at most events, as well as at Game Fan meetings. He will explain every game to you. 😜
A fan of wide range of different game genres, especially Euro. He is addicted to playing games he doesn't know yet. Since 2019, he has been running some of the games fan meetings, and also taught board games at conventions in Poland and abroad. He also animates board games for children and teenagers and writes about board games at "I'll play the game".

HONORATA ŻURAWSKA

EVENT SUPPORT

You will meet her at most of the events in Warsaw where we appear! 🙂
He has been conducting board game meetings in cultural institutions since the beginning of 2019 under the banner of CzeSiek and Zgrana Szafa. She operates as part of MAL - Local Activity Place in Waszawskie Siekierki, at the Dorożkarnia Cultural Center. She shares her experiences and impressions related to board games on social media. She is a fan of abstract logic and family games (with a plus), she is not afraid of challenges and willingly plays more difficult titles with the right company.

KRZYSZTOF GŁOŚNICKI

GAME DIRECTOR

Odpowiedzialny za prowadzenie projektów gier i zbiórek crowdfundingowych. Nałogowy twórca i poszukiwacz zachwytu. Autor Elekta, ZONY i Kurzołaków oraz wykonawca gier na zlecenie. Trener warsztatów projektowania gier dla dzieci i dorosłych, członek trójmiejskiej grypy testerskiej PortoTypy. Zafascynowany grami RPG - wieloletni mistrz gry, obecnie redaktor naczelny drugiej edycji systemu Klanarchia.

PRZEMYSŁAW DMYTRUSZYŃSKI

EVENT MANAGER

It will make you laugh at every event! You can met him in Wrocław, at Wrocław Games Fest, Gratislavia or OMG.
Engineer, father, visionary and in his free time a gamer. His dream was to publish his own game - that's how AARRR! was born, co-authored by his daughters. He carefully analyzes each of his ideas, creates prototypes and subjects them to countless tests. He carefully accepts the testers' criticism, improving the designs until the final phase, which is pure gaming pleasure. He ran the Lupo Art Sztuka Myślienia Foundation, within which he published his next game - Odyssey.

ANNA KARASZEWSKA

GAME SPECIALIST

Our analytical facilities. She has been writing to you recently during the campaign, chasing you to pay for shippment. 😉
Beachgoing comes to her mind from time to time: sometimes it's a Baltic beach (the crossing of the coast from west to east) and sometimes it's a Caribbean beach (just right after crossing the Atlantic). He plays games full of atmosphere, but he won't complain about Suchy's game, which takes place underwater. She discovered the "Plażing" game when it was on a piece of paper and has been spreading the flamingo news on the Internet ever since. She will write to you from time to time - wishing you sunshine!

JAROSŁAW KUCZYŃSKI

HEAD OF TRANSLATIONS

Responsible for the English versions of our manuals, you may have met him at ESSEN '22.
Plays, translates and improves board games. Hidden gems in the collection: Siena, RoboRally (1st ed.), Fields of Fire, Red Alert and Core Space. If he likes the game, he will probably design and 3D print additional bells and whistles to make it more engaging/organized while playing.
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