


The astronauts led by ships's AI must reset the reactor or it will explode!
AI Space Puzzle is a cooperative deduction game. Players strive to create a communication system and apply it to solve the puzzle. Well, specific security keys must be used in specific rooms on the ship. Only the correct combination will trigger the emergency procedure that will protect the ship from explosion.
If you are looking for:
- compact, portable game for a few people
- a cooperative game with various difficulty levels
- a game forcing you to use creativity and smart thinking
- a game for entire family which ca be played by a 8-year old child and advanced player as well
- great replayablity giving you new challange every time
Then AI SPACE PUZZLE is perfect for you!




Gameplay
Macie ograniczoną liczbę rund na wykonanie zadania. AI stara się przekazać więcej niż jedną informację w komunikacie i to stanowi nie lada wyzwanie. Również maksymalna liczba kafelków w komunikacie, brak kafelków z pewnymi symbolami jak i inne utrudnienia scenariuszy skłaniają Was do ryzykownych i kreatywnych zagrywek.
Poza wysłaniem Kosmonautów do właściwych pomieszczeń na statku, musicie jeszcze przypisać im właściwe Klucze bezpieczeństwa. 4 Klucze muszą otrzymać odpowiedni znacznik koloru zgodny z kartą Układu Docelowego. W ten sposób ustalicie, który Kosmonauta niesie dany Klucz.
Każdy z 40 scenariuszy wprowadza inne wyzwanie. Określa ile rund macie do wykorzystania, z ilu żetonów może składać się komunikat AI, ile ruchów mogą wykonać Kosmonauci oraz jakie żetony są w puli AI. Scenariusze wprowadzają także zasady specjalne.
Pobierz instrukcję

Recenzje
- Rules overview and game review on Youtube channel Zaku BoardGames
- Video review of the prototype on Youtube channel Ekipa przy planszy
- First reactions from gameplay on Youtube channel Kawa, rozmówki, planszówki
- Game presentation and Q&A on Youtube channel Planszowe Bestie
- Review of prototype on blog Blog na wolny czas
- Gameplay and impressions on blog Gryf Gra
- Review with gallery on blog Dama Gier
- Review of prototype on blog Games Fanatic
- Review of prototype on blog Pokój Geeka

Overall, I think AI Space Puzzle is a brilliantly designed deduction game, fresh enough that all fans of Mastermind, code-breaking, and logical challenges should definitely give it a try.

We played with our 9-year-old son, and he proved to be a great teammate on both sides of the game. The game engages everyone, and there's no room for boredom. For us, it's one of the top games in this category. We recommend it. 🙂

The game is never boring – I've played over 20 games and the yellow level still manages to surprise me (...). Brainstorming is guaranteed (it's very similar to Undercover in this regard).

This is a game that initially brings to mind good old Master Mind, only on steroids – with excellent graphics. Everything works together – the colors, symbols, even the dice are color-coordinated.
Game authors

Wojciech Wiśniewski
A mathematician by education, a data analyst by profession, a gamer since childhood. Co-author of the games: PARTYtura, Gutenberg and Księga Smoków. Co-founder of the Pamper test group in Poznań. A fan of tests and prototypes. He likes books, articles and thoughts about game design.

Katarzyna Cioch
An initiator and lover of doing cool things with people who want to do it. Co-author of the games: PARTYtura, Gutenberg. Member of the Tricity testing group Portotypes. President of the Bombonierka Development Foundation. Trainer and educator. Leader of projects and social innovations. Mathematician.

Sylwia Smolińska
She avoids eurogames at all, although she makes an exception for a few titles. Totally devoted to atmospheric games, although in her opinion a board game must defend itself with mechanics. He likes to take on cooperative challenges and solve card dilemmas, and does not complain about too much plastic in games.

Mateusz Wolski
A mathematician with a pinch of an artist and a head full of ideas. A long-time participant and trainer in the Odyssey of the Mind program with achievements on a Polish and global scale. He will happily play every game, at most for the first and last time. He worked on the Polish edition of the game Tsukuyumi Full Moon Down and its expansion Sunrise Kingdom.